Polish developer 11 Bit Studios has unveiled a slate of ambitious new projects, headlined by a ground-up reimagining of its acclaimed 2014 survival game This War of Mine. Announced alongside the company’s full-year 2025 earnings report, the project — internally codenamed P15 — is described not as a simple remaster but as a “fully modern, fresh take” on the game that first put the studio on the map. CEO Przemysław Marszał emphasized that the reimagining is being “designed from the ground up with a multi-year lifecycle and long-term community engagement in mind,” signaling the studio’s broader shift toward games that evolve well beyond their initial release, as reported by Eurogamer.
During a follow-up earnings call, Marszał revealed that the new This War of Mine will be built in Unreal Engine and is targeting a 2028–2029 release window. The project is currently in its concept phase, with full development expected to begin around mid-2026. In a candid moment, the CEO hinted at a mystery feature designed to offer something fresh to both newcomers and returning players, admitting that even sharing that much had his marketing team sweating. “We want you to know what we are doing, not to be so closed as we used to be,” he said.
The original This War of Mine broke new ground by depicting armed conflict not through the lens of soldiers and battlefields, but through the harrowing daily survival of ordinary civilians. Loosely inspired by the Siege of Sarajevo during the Bosnian War, the game tasked players with managing a crumbling shelter, rationing scarce supplies, and making gut-wrenching moral decisions. With ongoing conflicts in Ukraine and across the globe, the subject matter feels as urgent and resonant as ever — a point not lost on observers at Rock Paper Shotgun, who noted it would be difficult to revisit this territory today without acknowledging the war raging just across the border from the studio’s home country.
Beyond the This War of Mine reimagining, 11 Bit Studios also dropped a surprising revelation: a brand-new Frostpunk title, codenamed P13, that will take the beloved post-apocalyptic franchise “into a new genre” entirely separate from city building. This is distinct from Frostpunk 1886, the already-announced remake of the original game. Details remain scarce, but the announcement suggests the studio is eager to experiment with the franchise’s icy, authoritarian themes in an unfamiliar gameplay format.
Rounding out the studio’s roadmap are two additional original projects codenamed P14 and P12, described only as “completely new worlds.” Creative director Michał Drozdowski stressed that the company increasingly views its titles as living projects developed in ongoing dialogue with their communities after launch. The studio’s earnings report paints a picture of a developer riding a wave of financial stability, balancing revenue from legacy titles with investment in both fresh intellectual properties and bold reinventions of its most celebrated work.
For fans of This War of Mine, the wait until the end of the decade may feel long, but 11 Bit Studios appears intent on delivering something that honors the original’s emotional weight while pushing the experience into genuinely new territory. Whether the studio can recapture the raw power of the 2014 classic — and do justice to its subject matter in an era when civilian suffering in wartime is painfully visible — will be one of the most closely watched stories in gaming over the coming years.
