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Capcom Draws a Line: No AI-Generated Assets Will Appear in Its Games
Capcom has taken a definitive public stance on one of the gaming industry’s most contentious debates, declaring that it will not ship AI-generated assets in any of its titles. The announcement came during a…
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Thirty Years of Terror: How Resident Evil Mastered the Art of Fear Through Camera Work and Vulnerability
Capcom’s iconic Resident Evil franchise reached a major milestone on March 22, 2025, marking three full decades since the survival horror series first terrified players on the original PlayStation. What began as a technical…
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Subnautica 2 Legal Battle Escalates as Reinstated CEO Accuses Krafton of Sabotaging Game’s Early Access Announcement
The ongoing legal war between Subnautica 2 developer Unknown Worlds and its parent company Krafton has intensified, with the studio’s recently reinstated CEO Ted Gill and co-founders Charlie Cleveland and Max McGuire accusing the…
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Slay the Spire 2’s First Major Patch Takes Aim at Infinite Combos and Adds Phobia-Friendly Visuals
Developer Mega Crit has unveiled the first significant update for Slay the Spire 2 since the roguelike deckbuilder’s launch, and it’s a hefty one. The patch centers on two major goals: reining in the…
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Expedition 33 Developers Lost Every Internal Bet on Their Own Game’s Success — Now They’re Paying Up
The team behind one of the most acclaimed RPGs in recent memory had absolutely no idea they were sitting on a hit. Clair Obscur: Expedition 33, developed by Sandfall Interactive, has earned over 30…
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Crystal Dynamics Cuts Another 20 Jobs in Fourth Layoff Round This Year, Insists Tomb Raider Games Still on Track
Crystal Dynamics, the long-running developer behind the Tomb Raider series, has once again reduced its workforce — this time letting go of 20 employees across development and central operations roles. The studio confirmed the…